Irish Sailing and Mountaineering Adventure Challenge - The ISAMAC - Route

 

Race outline

Full route and details on PlotaRoute.com

Start: Kinsale, County Cork

12.5km 'Two Forts Race' around Kinsale (any two runners from each yacht) - row to waiting yachts

Sail 130km (70nm) to Adrigole - see route on PlotaRoute.com

Moor at Adrigole: Dinghy ashore, run the clockwise horseshoe of Hungry Hill (685m, approx 20km round trip - route map here) see route on PlotaRoute.com

Sail 100km (54nm) to Templenoe near Kenmare - see route on PlotaRoute.com

Moor at Templenoe: Dinghy ashore, cycle to and then run up and down Carrauntoohil (1038m, approx 85km - 35km each way on the bikes (route map here), 7k round-trip on foot at the mountain - which is used by the Irish Mountain Running Association as its Championship route - we use the exact same route). Bikes are to be delivered to Templenoe by a shore team (or try Kenmare Tours & Travel, Kenmare, which is also run by Finnegan's Cycles in Kenmare) or carried on board your boat and brought ashore with you.

Sail 110km (59nm) to Dingle - see route on PlotaRoute.com

Moor at Dingle: Climb Mount Brandon via the ridge (952m, 32km round trip - route map here) - see route on PlotaRoute.com. Total elevation gain from Dingle to Brandon is 1309m (with 422m of elevation loss en route). Return route loses 1309m of elevation with 422m of climbing.

Finish in Dingle - at John Benny's Pub!

Total sailing distance (Kinsale to Dingle): 340km (184nm)

Return leg, Dingle to Kinsale : 200km (110nm)

Route descriptions

Two Forts Run, Kinsale (12.5km approx)
The race starts by the entrance to the Kinsale Yacht Club pontoons at 6pm sharp, with any two runners from each boat in the road race. Teams in the 'Runners Class' do not need to have their two designated mountain runners in the Two Forts Run, and can put forward any two runners. From the start and throughout the race, run with the traffic, on the left hand side of the road. Use extreme care when passing past the awkward corner at the Trident Hotel. Continue along the path next to the estuary and turn left to go over the bridge. At the end of the bridge turn left and run to the end of the road and past The Dock pub on your right. Pass by the barriers in front of the marina offices and when you cannot run next to the water any more, take the small path signed 'James Fort' next to the dilapidated shack (which could be yours for only Euro210,000). Run up the track to the fort and circumnavigate it clockwise (keeping it within arm's length will lead you on the shortest route around it). Retrace your steps back to the start at the Kinsale Yacht Club marina, (be careful if and when you cross the road). Pass the start and run down the road towards the centre of town, run around the road system, watching out for cars (the roads will not be closed). Take the first right hand turn at sea-level and following the sharp bend in the road, ascend the steep hill to The Spaniard (a bright yellow pub). At the pub follow the road around the corner to the left and gain more height (and views over Kinsale and out toward Old Kinsale Head). Following signs for Charles Fort, 'enjoy' the steeply undulating road (look out for the 'Bulman' pub painted in a shade of deep ochre, and wave at any drinkers). At the Charles Fort itself, cross over the wooden bridge and touch one of the wooden entry doors to the fort itself. Cross back over the wooden bridge and retrace your route back to the start, which is the end of the race. Your sailing time starts as soon as your second runner passes over the finish line (finish together, please!). 

Find your waiting dinghy, put on your life jackets and row out to your waiting yacht (unless it is on one of the pontoons).

You may proceed seaward under engine power at no more than 5 knots (gardai with speed guns may be hidden in the gorse on either side of the channel to ensure that there are no infringements of this speed limit). You are permitted to sail as soon as you pick up your runners if you wish. Engines must be switched off by the time Charles Fort is on the port beam.

Proceed to Adrigole Harbour under sail power alone. On the approach to Adrigole Harbour, engines may be used when Renabulliga headland is on the port beam.

Anchor in Adrigole Harbour and send your runners ashore by dinghy. 

Adrigole to Hungry Hill
Your sailing time ends as the runners put ashore (at which point their run time starts). There is a five minute mandatory gear check. Run to the end of the track, turn left and run to the junction. Turn LEFT at the junction - you are running Hungry Hill in a CLOCKWISE direction. Peg's Store is just up the road on your left. Traffic can be a bit nutty on this road - proceed with caution. Find the track on the right that leads to the hill (just after crossing over a stream). At the end of the track, pass onto rough terrain and trend left and upwards to find the ridge. Ascending the ridge, always favour the left (deadly cliffs on the right of the ridge). Ascend until you find the stone-built 3m-high beacon. Navigate from here to a large cairn (667m) and then to Hungry Hill summit (682m). Then take in the summits of Derryclancy (554m) and Coombane (510m). Descend towards Carberry Pool, leaving it on your right. Descend from Adrigole Mountain on a bearing of approximately 45° to find a track that takes you off the mountain (any other route will cost you a great deal of lost time). Finding yourself back on the road (extreme caution!), run 2km to the junction near Peg's store and turn left to run along the road and back to the track that leads down to the quay. The run time ends as you step into the dinghy and push off - at which time the next sailing leg time starts!

Engines may be used until Renabulliga headland is on the starboard beam. Proceed to Templenoe under sail power alone. The inside passage of Dursey Island is forbidden to all participants during the race. For safety, yachts are allowed to use engine power as soon as the SW end of Illaungowla island is on the beam. Proceed at no more than 5knts to your anchorage spot.

Templenoe to Carrauntoohil (35km cycle each way)
Anchor off Templenoe pier - due to the shoal nature of the bay, you may have a significant distance to row in the dinghy. Put runners ashore - sail time ends as the runners alight, at which point their land time starts. There is a mandatory five minute kit check. Become reunited with your bikes (unless you have brought them with you). Saddle up, go to the end of the road and turn left onto the main road. Exercise extreme caution please: roads are not closed and local drivers can drive very fast and somewhat erratically. Cycle to Blackwater Bridge and take the right hand turn before the road passes over the bridge. Cycle via the Ballaghbeama Gap to Machanlawaun at the foot of Carrauntoohil. Padlock bikes. Proceed up the well-marked Kerry Way until you come to a fence line at a pass at altitude of around 350m. Follow the fence line right, ascending via Curraghmore (822m) and Caher (1001m) to Carrauntoohil (1039m, the highest point in Ireland). Touch the cross at the top. Return to Templenoe via the same route. Land time ends as runners step into the dinghy, when sail time once more commences.

For safety, from the anchorage yachts are allowed to use engine power (not more than 5knts) until the NE end of Illaungowla island is on the beam. Proceed to Dingle Harbour under sail power alone.

Dingle to Mount Brandon
Yachts must sail as far as the light tower (Fl. G. 3s) on the East side of the entrance to Dingle Harbour - once the Light Tower is abaft the beam, then the engine must be used. Proceed into the inner harbour at no more than 5 knots. Moor-up as directed by the Harbour master and put your runners ashore. The runners should turn right along the sea front and proceed around 100m to John Benny's Pub for your mandatory five minute kit check. Your sailing time will end when the runners arrive at the pub, at which point their run time starts. When the kit check is complete, turn right out of the pub and run along the seafront back past the marina, to the roundabout. Turn right and go up hill until Dingle Firestation appears up a road turning on your left (take that left hand road turning). Go up past the Firestation and within 100m find the start of the rough track on your right (10m past the '30' speed signs, immediately after a telegraph pole on your right). Take the rough track until it ends, and then strike left and upwards, over the bogs, to the fence-line at 600m (Macha na gCab). Turn left at the fence and proceed via more bogs to Cnoc Bhaile Ui Shé (623m). Continue to follow the fence line, and descend steeply on near-vertical bogs to the col at Mullach Bhéal (387m). Take the steep ridge and more bogs to the peak (and comedy gate) of An Gearan (803m). Proceed along the narrow ridge and upwards (don't take the direct short-cut to Brendan along the contours) to Barr an Ghearain (840m - stunning views, if you are lucky) descend to the path and finally proceed around to the tourist path and on upwards to Cnoc Breanainn (Mount Brandon, 952m - awesome panorama if the clouds allow). Touch the cross to signify your arrival, and then retrace your route (taking in all the peaks previously mentioned) back to John Benny's Pub, where your run time will end and you will be greeted by the rest of your crew (and everyone else) with huge relief and jubilation.

Congratulations - you and your team have completed the Irish Sailing and Mountaineering Adventure Challenge!

 

Route photos

 

Below: Kinsale Yacht Club - race HQ.

 

Two Forts Run, Kinsale

Below: The start of the Two Forts Run, from next to the entrance of the Kinsale Yacht Club marina. At the start, run towards the right!

Below: The route to James Fort, next to a dilapidated cottage that would cost you Euro210,000 to buy...

Below: A view from near James Fort, showing most of the route of the first half of the Two Forts Run, from Kinsale (centre of the photo) and over the bridge on the left.

Below: James Fort - Circle it clockwise (from and to where the people are standing in the photo).

Below: Charles Fort, Kinsale: run over the wooden bridge and touch the door - then head back to the finish!

 

Adrigole-Hungry Hill

Below: The landing pier at Adrigole Harbour. Hungry Hill is in the cloud at the right hand side.

Below: Hungry Hill, from the lane leading to the start. Perhaps this gives an idea of the seriousness of the hill...

 

Below: Looking back towards Adrigole Harbour, from low on the slopes of your ascent of Hungry Hill. Behind you, trend left on your ascent, to avoid the precipitous right-hand-side of the ridge, until you arrive at a 3m-tall stone-built beacon. Adrigole Harbour is in the distance.

 

Below: The view from next to the trig point on the summit of Hungry Hill,looking back along the route, with a subsidiary peak (667m) marked by a cairn on the far skyline.

 

Below: The view from Adrigole Mountain, looking back towards Hungry Hill on the left, with Carbery Pool just visible on the centre left.

 

Templenoe-Carrauntoohil

Below: Should you need to hire a bike for the ride into Carrauntoohil, we reccomend this guy... Brian Finnegan at Finnegan's Cycles in Kenmare. Kenmare Cabs (Peter O'Sullivan, info@kenmarecabs.ie) may also be of use.

Below: Templenoe Pier. Put ashore next to the pier (or alternatively scramble up the ladder on the end of it). Find your bikes. Ride up to the end of the track on the left and turn left onto the main road (Extreme Caution!)

Below: The Kerry Way (left) at Maghanlawaun, which is the start of your running route to Carrauntoohil. On the right is the Stepping Stones B&B (and Cooky Monsters cafe - nice scones and ice cream!). Padlock your bikes to each other just down the lane where the cars are parked.

Below: A view of Carrauntoohil (top in the clouds), with the pass and ridge up to Caher visible.

Below: View back down along the ridge from around 600m altitude, towards the col at 350m altitude (middle of picture), from the ridge walk up to Caher and Carrauntoohil.

Below: View back down along the ridge from Curraghmore (approximately 800m), with Curraghmore Lake on the left and Lough Acoose on the right.

 

Dingle-Mount Brandon

Below: Dingle Harbour. The entrance to Dingle Harbour is on the right, and just visible are the channel markers. This breakwater shelters the inner harbour and marina, on the left. The ridge leading to Mount Brandon is in the background.

Below: John Benny's Pub on the waterfront at Dingle, which will be the start and finish of your Mount Brandon run.

Below: The start of the track (on the left hand side) at the start of the ridge run to Mount Brandon. The tower of the Firestation is behind the red car, and Dingle Bay is beyond.

Below: View back down the rustic track towards Dingle.

Below: View from the boggy top of Macha na gCab (600m), towards Cnoc Bhaile Uî Shé (623m), with twin-peaked Barr an Ghearáin (840m) in shadow and far Cnoc Bréanainn (Brandon, 952m).

Below: View from boggy Cnoc Bhaile Uî Shé (623m), towards twin-peaked Barr an Ghearáin (840m) in shadow and Cnoc Bréanainn (Brandon, 952m) just in the sun.

Below: A view back towards Barr an Ghearáin (840m) on the leftt, with the path up to Mount Brendan on the right.

Below: A view from the tourist path back towards Barr an Ghearáin (840m) just to the left of the cross, with An Géaran (803m) just to the right of the cross, on the skyline.

Below: The spectacular scene at the top of Mount Brandon. Touch the cross and turn around to retrace your steps back to Dingle!

 

The finish

Below: Inside John Benny's Pub. Have a pint. You've earned it!